Percy The Potty Pigeon Game

Featuring another game ending bug & windows sticky keys! Apr 22, 2017 at 2:42 PM #23. Joined: Feb 10, 2016. Percy the Potty Pigeon. Percy the Potty Pigeon Concept by P. Jackson SPE version by Shaun Hollingworth (code and music) and R. Vessey (graphics) C64 version by Antony 'Ratt' Crowther (code & graphics) and Ben Daglish (music) Wanted: Monty Mole SPE version by Peter M. Harrap C64 version by Antony 'Ratt' Crowther-GAME STATUS.

Potty Pigeon
Developer(s)Gremlin Graphics
Publisher(s)Gremlin Graphics
Designer(s)Shaun Hollingworth[1]
Programmer(s)Shaun Hollingworth
Antony Crowther (C64)
Platform(s)ZX Spectrum (original)
Commodore 64
Release1984
Genre(s)Action
Mode(s)Single-player

Percy The Potty Pigeon Games

Percy The Potty Pigeon Game

Percy The Potty Pigeon (also known simply as Potty Pigeon) is computer game written by Shaun Hollingworth for the ZX Spectrum and published by Gremlin Graphics in 1984.[1] The Commodore 64 version was programmed by Antony Crowther. The goal is to fly around and collect sticks to build a nest. The player can defecate on cars and make them crash.

This game marks the beginning of Ben Daglish as a composer. Although all he did was write the notes for the death tune, this is still the game that got him into composing game music for the Commodore 64.[citation needed]

Percy The Potty Pigeon Game Play

References[edit]

  1. ^ abHague, James. 'The Giant List of Classic Game Programmers'.

Percy The Potty Pigeon Games On

External links[edit]

  • Potty Pigeon at SpectrumComputing.co.uk
  • Potty Pigeon at Lemon 64
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Potty_Pigeon&oldid=828760274'

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